These characters specialize in scouting beaches to be used for amphibious operations, and in finding and removing mines and obstacles from the beaches. Entry: Constitution+Strength+Agility 16+, Swimming 3+ First Term Skills: The character receives the following skills in the first term:
- Scuba 2
- Swimming 1
- Combat Engineering 1
- Small Watercraft 1
- Armed Martial Arts 1
Subsequent Term Skills: A total of four levels from any one or a combination of the following:
- Scuba
- Armed Martial Arts
- Unarmed Martial Arts
- Combat Engineering
- Small Boat
- Observation
- Small Arms
- Swimming
Contacts: One per term, Military. Roll 1D10 for 8+ for contact to be foreign. |