Character Guide

[Home Base]

[Army]

[Navy]

[Air Force]

[Marines]

[Support]

[Special Forces]

[Civilians]

Generating Characters:

If you’re interested in generating new Twilight/Merc characters, click on the service (or Civilians) on the button bar on the left.

 New Rules, Skills

I’ve also included a few optional rules and skills you may include in your games

Reservists

Officers

New Skills

Why this Site?

 This was the foreword to the book I originally wrote for GDW.

There are two types of military gamers--those who have military experience, and those who don't. Games like Twilight and Merc 2000 have to compromise--they must provide enough detail about both the character and the equipment he carries to interest the veteran without intimidating the military neophyte.

 GDW's various Weapons and vehicle guides give a wealth of detail to the hardware end of things.

 This booklet addresses the other side of the man-weapon equation. It provides many new, more detailed character classes, reflecting the wide diversity of jobs in both military and civilian life.

 Perhaps most importantly, it gives you details on what the jobs are and how they're done. This will give the military novice an idea of what to do, and the more militarily experienced player a place to start in developing a fully detailed character that can be played with the knowledge of how a character of that type would really act.

 Let's face it--most people come to a game like Twilight after playing games like D&D (TM) or Star Trek. How many of them know what "Fire and Movement" is? Probably not many. But when a Twilight player finds himself in an ambush, he can't throw a fireball at his foe, and he can't call Scotty to beam him up. He needs more information--for instance, how would a REAL infantryman get out of a jam like this?

In the meantime, the player who KNOWS such things wants enough detail to keep him interested. Where do you go?

I hope this booklet helps.

 

 

[Home Base] [News!!!] [Special Rules] [New Skills] [Character Guide] [Nations] [Articles] [Credits]

Check out my company site, which pays the bills for this little hobby.  The copyright for Twilight/Merc2000 is owned by Tantalus Games Inc.   However, the game is kept alive by hobbyists worldwide, whom I thank for giving this site a reason to exist. 

Site  (c) 2001 Mitch Berg.  Twilight 2000 and Merc 2000 (c) Tantalus Games Inc.

Comments? Suggestions?  Email Me!