For the Air Force's Medical, Intelligence, and Engineering branches, see under "Army". Air Force Special Operations units are found in the "Special Forces" chapter. (NOT Air Commandos, who are highly trained attack pilots). GROUND CREWMAN Enlisted Entry: No Prerequisites First Term Skills: The character receives ONE of the following SETS of skills in the first term:
- Aircraft Mechanic 3, Mechanic 1
- Electronics 4
- Metallurgy 4
- Computer 3, Electronics 1 (Air Traffic Controller)
- Meteorology 3, Machinist 1
- Mechanic 4
- Machinist 4
- Warhead 2, Electronics 2
- Gunsmith 2, Machinist 2
Subsequent Term Skills: A total of four levels from any one or a combination of the following:
- Aircraft Mechanic
- Electronics
- Small Arms
- Scrounging
- Pilot (Rotary Wing)
- Wheeled Vehicle
- Mechanic
- Warhead
- Meteorology
- Gunsmith
- Computer
- Machinist
Contacts: One per term, Military. Roll 1D10 for 9+ for the contact to be foreign. Special: On reaching the rank of Sergeant, the ground crewman may become a "crew chief", in charge of the maintenance of a single aircraft, by rolling AVG:Intelligence. SECURITY POLICE These are the troops that provide security to Air Force bases. (In Britain, they are known as the "Royal Air Force Regiment). Entry: No Restrictions First Term Skills: The character receives the following skills in the first term:
- Small Arms 2
- Unarmed Martial Arts: 1
- Interrogation: 1
- Observation: 1
Subsequent Term Skills: A total of levels from any one or a combination of the following:
- Armed Martial Arts
- Computer
- Instruction
- Interrogation
- Language
- Observation
- Small Arms
- Stealth
- Tracking
- Unarmed Martial Arts
Contacts: One per term, Military. Roll 1D10 for 8+ for the contact to be foreign. Special: British Royal Air Force Regiment characters may also use "Armored Cavalry" chart, under the Army's "Armor" branch - the RAFR uses light tanks and armored cars to help protect airfields. OFFICER See “Support” |